Pre beta week.

PropsBlogg

 

 

 

 

This week has been very stressful mostly due the redesign of level 2, the levels has a complete new level layout and is very dynamic which means that we need a lot of new geometry, modular geometry.

We also need a lot of props to give the environment life, which also calls for a lot of prop modeling. We have focused on our 2nd level this week and its our biggest one, there’s a lot of space to be filled and its a huge task. We have made a lot of progress and we’re closing in on the final result.

A complete new mirror has been modeled we changed our style abit due to it being provocative for the culture we took ideas from.

 

 

Next week will also be very hectic because we are to finish all of our 4 levels that means more props and more level geometry.

 

 

 

BONUS:

Tesselation

I also worked a little bit on tessellation which really gives the walls, floor – almost everything a lot of depth.. However we can’t use it due to our computers which is unfortunate.

 

Leave a comment